The Volleydome hosts Adult Leagues every Sunday, Monday, Tuesday, Wednesday and Thursday evenings. We had 260 teams in our 2019 winter leagues, ranging from beginners to the best co-ed and women's teams in the city. If you like competition, at any level, we have the league and tier for you!
Leagues are divided by the days of the week, with each day offering a unique League program. Each team is placed in a certain skill bracket at the start of the season, and depending on how well a team plays they will move up and down tiers throughout the season. Each season varies in length, and registration for new teams opens up roughly 3 months before each season begins:
Winter (January - April)
Spring (May - June)
Summer (July - August)
Fall (September - December)
Each team plays once a week in two separate best-of-3 matches. Throughout the season your team will play at varying time slots, One week you may play at 6:30 pm and 7:20 pm, while another week you might play at 9:00 pm and 9:50 pm. In very rare cases (such as when a team drops out mid-season or during playoffs) your team might play one or three matches, but you will never be required to play on a different day of the week.
The Volleydome now has 2 locations:
Volleydome MAIN, located south of the University of Calgary (2825 24th Ave NW)
Volleydome GYM, located south of CrossIron Mills (293057 James Jones Way)
When you register, you can choose a home base where 80% of your matches will be scheduled, or your can choose 'No Home' and play about half your matches at either place. To help promote use of our new GYM location, GYM league prices continue to be less for this spring and summer.
Registration for the Spring & Summer Leagues is currently suspended pending new information about COVID-19.
How to Register:
Option A) Register Online!
Option B) Call the GYM, Monday to Friday 9am to 5pm and ask for Don (587)619-0590
For registration we need a name, phone #, and email for the team captain as well as a non-refundable $100 registration deposit.
We accept Cash, Cheque, Visa, Debit, and MasterCard. There is a $15.00 fee for all NSF cheques and the balance of fees will be due when the league starts. All fees include GST.
Your registration is not complete until we have received your non-refundable deposit. Entries are dated and sent confirmations as they register, if you do not get a confirmation please contact us ASAP to avoid as many frustrations as possible.
Individual Drop-In is available for year round at both locations
Friday & Saturday, 8:30PM - 11PM.
DOME Cost: $8 per person
GYM Cost: $7 per person
All skill levels welcome! Children younger than 16 must be accompanied by an adult
Thanks to all for continuing to fill our adult leagues - if you have any feedback at all please send an email to firstname.lastname@example.org.
Please send us your name, phone number, email address, preferred position, and level of interest (see below) and we will list your profile below. Most recent names are on the top of the list. When you are on a team please let us know so we can take you off the list to keep it current.
Rec. = Recreational Player
Int. = Intermediate Player
Comp. = Competitive Player
Let us know if you want to be added to the list at email@example.com
If you win a game you get a point. Games before the time limit are to 25 (capped at 25 - winning by 1 point in the first or second game is OK). If a team wins the first two games the score is recorded as 2-0. If both teams win one game then the score should be 1-1. If the buzzer goes during the middle of a rally you finish the rally you are in. If the game is tied after that rally, then you must play 1 more point to determine the winner of that game. If there is a tie after 2 games the teams can start a third game, but if neither team has at least 5 points and a lead of 1 point when the buzzer goes in the third game then the match will be recorded as a draw and each team will get 1 point on the standings (i.e. a score of 4 to 1= tie, a score of 5 to 0 = win, a score of 8 to 7 = win). Match wins will now be worth only 2 points whether they are in 2 games or 3.
Our leagues are 10 - 16 weeks in length. The first half of the season will be round robin format, followed by tiered play and then play-offs. Your team will be ranked and placed in a tier after the round robin play so they will be playing against teams of similar caliber. Playoffs will take place during the last 2 weeks of the league.
The scheduler makes every attempt to give an even distribution of early and late playing times.
Each team plays 2 consecutive matches within a 95 minute period. There is a 15 - minute warm-up period allotted prior to the first match only, followed by 2 x 45 minute matches. A buzzer will sound to end the allotted time for each match. If you are in the middle of a rally, finish the rally, then the game is over. If the game is tied after that point, then play 1 more point (only) to determine a game winner.
There must be a minimum of 2 non-libero women on the court and 5 players at all times. If your team has only one female and 4 (or more) males then you must play with only 5 players, playing as if the 6th (female) is on the court taking up a front row spot in 3 rotations and losing a point when it is her turn to serve. If you have 2 females and 3 males then play normally with no missed serves or points.
To be eligible for playoffs, a player must have played regularly during the regular season.
Matches are best of 3; the first 2 games to 25 capped at 25, and the 3rd game (if necessary) to 15 capped at 15, or until time runs out.
Captains are responsible for recording their wins on the white board. Please remember to record your results.** IF NOT RECORDED we will try to contact the 2 teams to get a result - if we don't hear back, IT WILL BE COUNTED AS A TIE **
All Volleydome leagues are run by the honor system. Please call your own net faults and ball touches. As of this Fall we are using the current FIVB net touch rules, which, as written in the 2015/2016 Official FIVB Rules are as follows:
11.3.1 Contact with the net by a player between the antennae, during the action of playing the ball, is a fault. The action of playing the ball includes (among others*) take-off, hit (or attempt) and landing.
11.3.2 Players may touch the post, ropes, or any other object outside the antennae, including the net itself, provided that it does not interfere with the play.
11.3.3 When the ball is driven into the net, causing it to touch an opponent, no fault is committed.
*"Among others" would include setters/blockers who touch the net while playing or attempting to play the ball.
If you have any positive suggestions for improving schedules or rules, we would love to hear them!
If you use a sub (player that doesn't normally play for your team) they must be there for the beginning of your match or else you must inform the opposition that they will be coming shortly. If they are not there by the start of the 2nd game then they are not eligible to play in that match. One player cannot play or sub for more than 1 team during any particular time period (ie. play for 1 team and then sub for another team during the same time period).
Defaults and Forfeits
Be aware that if you have signed up for the league, you are committed to being there every week with 6 players. It is extremely annoying to league organizers and to your opposition if they come to play and you don't show.
If you have less than 5 players five minutes after the scheduled match start time then you forfeit the first game. If your 5th player shows up within 20 minutes then play the 2nd game normally. If you still have less than 5 players 20 minutes after the scheduled start time, then it becomes a match forfeit (if you have 4) or a default (if you have less than 4).
If you have 2 girls and 3 guys then play normally with 3 players allowed in the front row in each rotation. If you have 1 girl and 4 guys, then you must play as if you the 6th player (female) on the court. The 6th player automatically loses a point on their serve AND when the designated missing player is in the front row the team must play with only 2 front row players (i.e. during 3 rotations when the missing girl would be in the front row).
If you have less than 4 players, this is a default.
**(NEW as of Jan.8 2013)** We had only 5 total defaults during the fall session (4 of them in one Sunday tiering). Defaults really don't seem to be much of a problem anymore so we are going to remove the default rule of $40 payment for drinks since teams don't tend to claim these anyway and teams that default always seem to have "unavoidable excuses" and don't tend to pay the default fees. So here is how we will word the new rule:
Teams that default once with no notice (by notice I mean at least one day so that we can try to reschedule or find a team to replace you) will not be included on the list of teams that get first chance to re-register for our next fall or winter league. Teams that default twice (even if they do give us notice) will be removed from the league immediately with no refunds.
For new team captains please note that on our website there is a section called Find Players/Teams and there are always a number of players listed on there that are looking to play so generally you can find subs for any given night if you are willing to plan ahead and send out a few emails or make some phone calls.
If an injury occurs during the match or during an earlier match on the same evening and this causes a team to have insufficient players, the match will be completed as if the team with the injury still has their injured player. ie - no forfeits or defaults due to injury of someone who showed up to play.
Team reps are responsible for finding out game times and communicating with their players. We will try to keep all schedules and standings as current as possible on the website.
1. 5 minute warm-ups only! We need teams to get started so they have time for 3rd games if necessary.
2. Game 2 must be completed regardless of time. Game 1 & 2 are capped at 25.
3. Game 3 - Play full game to 15 if time allows. If the buzzer goes when at least one team has 3 points or more in game 3, then whoever is leading wins the match. If it is tied play 1 more point to decide the winner. If the buzzer goes when you are in the middle of a rally, then finish that rally and if it is tied after that, then play 1 more point to determine the winner. If the buzzer goes before either team has 3 points in the 3rd then you must keep playing until the first team gets to 3 points in the 3rd game.
If you have any further questions or concerns or even perhaps some positive feedback, please contact the Volleydome 403-284-3663 or email firstname.lastname@example.org.